Showing posts with label games development. Show all posts
Showing posts with label games development. Show all posts

Wednesday, 17 June 2015

Games Jam challenge here comes our students

Taken from: http://www.gamasutra.com/view/pressreleases/246331/

[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Five students from the University of Northampton are gearing up for a gruelling video games-building contest.
Student teams from around the globe will converge on Cambridge later this month for the prestigious Brains Eden Gaming Festival, which will see them battle it out in a Games Jam – a 48-hour competition to build a video game from scratch.
Computer Games Development undergraduates at the University, Gabriel Rosu, Henrique Galati and Rob Paton have teamed up with Game Art students Holly Hilson and David Bush for the event, which takes place at Anglia Ruskin University between 26 and 29 June.
The Games Jam will see the teams tasked with making an original game within 48 hours – with the theme only revealed to competitors at the event.
Shane Mitchell, Senior Lecturer in Games Art at the University, said: “It may seem quite a daunting task, to be given a theme and then expected to build a game around it within two days, but our students will be incredibly well prepared for it.
“A unique selling point of our games courses is that we ensure the students work together in groups, which mirrors the way the games industry works, and so they learn to work as a team – which is invaluable to be successful in the Games Jam.
“People from the games industry have also told us the best way to understand how to make a game, is to actually make a game. This is something all of our games students do, from week one of their course. In fact, over a three-year degree, each student will have worked on three games.
“So the Games Jam is really a culmination of everything our students have been putting into practice.”
The Festival also provides the students with an opportunity to enhance their career prospects, as representatives from some of the biggest games companies in the world will be there, including Sony, Frontier, Unity and Jagex.
Shane added: “The students will be able to attend workshops, get career advice and generally showcase their talents to industry professionals.
“It’s a fantastic opportunity – the competition is sponsored by big games companies and in the past they have offered winners either internships or jobs.”
More details about Brains Eden Gaming Festival, visit the website http://www.brainseden.net/ .
Notes for editors:
  • At the University of Northampton, we offer our students more than just a good degree; we blend academic and vocational skills with ‘real world’ industry experience and are ranked a top 50 University in the Guardian University league table two years in a row (2014 and 2015).
  • We were the first UK University to be awarded the Ashoka U ‘Changemaker Campus’ status, in recognition of our commitment to Social Entrepreneurship.
For further information contact the University of Northampton Press Office
Chris Fidler, Senior Marketing and Communications Officer: Press and PR
Telephone: 01604 893230

Email: chris.fidler@northampton.ac.uk

If you'd like to find out more about Computing at the University of Northampton go to: www.computing.northampton.ac.uk. All views and opinions are the author's and do not necessarily reflected those of any organisation they are associated with

Wednesday, 2 May 2012

Games Courses in Northampton




The School of Science and Technology and the School of the Arts have collaborated to produce three new games courses.
  • ·         BSc (Hons) Creative Games Development 
  • ·         BSc (Hons)  Computer Games Development
  • ·         HND Computer Games Development



The programmes are due to commence in September 2012. 




BSc (Hons)/HND  Computer Games Development



The programme is designed to meet the need for the computing professional and thus has a high degree of vocational relevance.   


It aims: 

  •  To provide an up to date programme in the field of computer games development; relevant and responsive to the needs of industry and commerce; 
  •  To develop the student’s interpersonal and problem solving skills, together with the ability to undertake sustained academic activity both independently and in groups;  
  •  To inform students of current best practice within the institution's developing computer games development field and give an appreciation of likely future developments 
  •  Understand the requirements of appropriate computer games development professional institutions and the importance of continuing professional development. 
  • To provide an in-depth knowledge of software and hardware aspects involved in contemporary computer systems engineering;  
  • To equip students with skills and knowledge to enable them to embark on a range of careers, in the field of computer games development, or allied professions. Also to provide appropriate lifelong skills and the ability to cope with change.