In addition to predominantly teaching within the area of Games Art or Games Design or Games Programming, responsibilities will include recruitment to the programme, ensuring curriculum currency in content and delivery in all aspects of the subject including studio practice, contextual studies, professional practice and personal development planning. The role will involve administrative duties in support of a programme, liaising with external contacts and industry and there is an expectation the post holder will be engaged in appropriate research and/or consultancy.
All views and opinions are the author's and do not necessarily reflected those of any organisation they are associated with. Twitter: @scottturneruon
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