Showing posts with label synchronisation. Show all posts
Showing posts with label synchronisation. Show all posts

Sunday, 7 May 2017

A middleware to enable immersive multi-device online TV experience

Ajam, H., Ramdhany, R., Hammond, M. and Mu, M. (2017) A middleware to enable immersive multi-device online TV experience. In: Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video. New York: ACM.

Abstract:
Recent years have witnessed the boom of great technologies of smart devices transforming the entertainment industry, especially the traditional TV viewing experiences. In an effort to improve user engagement, many TV broadcasters are now investigating future generation content production and presentation using emerging technologies. In this paper, we introduce an ongoing work to enable immersive and interactive multi-device online TV experiences. Our project incorporates three essential developments on content authoring, device discovery, and cross-device media orchestration.

All views and opinions are the author's and do not necessarily reflected those of any organisation they are associated with. Twitter: @scottturneruon

Tuesday, 13 December 2016

Closing the Gap: Human Factors in Cross-device Media Synchronization doi: 10.1109/JSTSP.2016.2638358

Closing the Gap: Human Factors in Cross-device Media Synchronization


IEEE Journal of Selected Topics in Signal Processing
    Issue Date: FEBRUARY 2017
    Volume: 11 Issue: 1
    On page(s): 0
    Print ISSN: 1932-4553
    Online ISSN: 1941-0484
    Digital Object Identifier: 10.1109/JSTSP.2016.2638358



Abstract:
The continuing growth in the mobile phone arena, particularly in terms of device 
capabilities and ownership is having a transformational impact on media 
consumption. It is now possible to consider orchestrated multi-stream experiences 
delivered across many devices, rather than the playback of content from a single 
device. However, there are significant challenges in realising such a vision, 
particularly around the management of synchronicity between associated media 
streams. This is compounded by the heterogeneous nature of user devices, the 
networks upon which they operate, and the perceptions of users. This paper 
introduces IMSync, an open inter-stream synchronization framework that 
incorporates human factors to capture the quality of experience (QoE). IMSync 
adopts efficient monitoring and control mechanisms, alongside a QoE perception 
model that has been derived from a series of subjective user experiments. Based 
on an observation of lag, IMSync is able to use this model of impact to determine 
an appropriate strategy to catch-up with playback whilst minimising the potential 
detrimental impacts on a users QoE. The impact model adopts a balanced 
approach: trading off the potential impact on QoE of initiating a re-synchronization 
process compared with retaining the current levels of non-synchronicity, in order 
to maintain high levels of QoE. A series of experiments demonstrate the potential 
of the framework as a basis for enabling new, immersive media experiences.

To read the full paper go to: http://ieeexplore.ieee.org/document/7781600/


All views and opinions are the author's and do not necessarily reflected those of any organisation they are associated with. Twitter: @scottturneruon

Wednesday, 17 February 2016

QoE-aware inter-stream synchronization in open N-screens cloud

A recent paper by Dr Mu Mu:


QoE-aware inter-stream synchronization in open N-screens cloud

Mu, M., Simpson, S., Stokking, H. and Race, N.
Consumer Communications and Networking (CCNC), 2016 13th Annual IEEE. Las Vegas: IEEE. 2331-9860.

Abstract
The growing popularity and increasing performance of mobile devices is transforming the way in which media can be consumed, from single device playback to orchestrated multi-stream experiences across multiple devices. One of the biggest challenges in realizing such immersive media experience is the dynamic management of synchronicity between associated media streams. This is further complicated by the faceted aspects of user perception and heterogeneity of user devices and networks. This paper introduces a QoE-aware open inter-stream media synchronization framework (IMSync). IMSync employs efficient monitoring and control mechanisms, as well as a bespoke QoE impact model derived from subjective user experiments. Given a current lag, IMSync's aim is to use the impact model to determine a good catch-up strategy that minimizes detrimental impact on QoE. The impact model balances the accumulative impact of re-synchronization processes and the degree of non-synchronicity to ensure the QoE. Experimental results verify the run-time performance of the framework as a foundation for immersive media experience in open N-Screens cloud.



Mu, M., Simpson, S., Stokking, H. and Race, N. (2016) QoE-aware inter-stream synchronization in open N-screens cloud. In:Consumer Communications and Networking (CCNC), 2016 13th Annual IEEE. Las Vegas: IEEE. 2331-9860. (In Press)



If you'd like to find out more about Computing at the University of Northampton go to: www.computing.northampton.ac.uk. All views and opinions are the author's and do not necessarily reflected those of any organisation they are associated with