Showing posts with label friction modeling. Show all posts
Showing posts with label friction modeling. Show all posts

Monday, 4 April 2011

CEISE2011 paper: DEEPENING TEACHING AND LEARNING REFORM AND CONSTRUCTING AN INTEGRATED MODEL OF TOPCARES-CDIO TALENT NURTURING

An abstract from the 7th China – Europe International Symposium on Software Industry Orientated Education to be held 23-24th May 2011 at School of Science and Technology, University of Northampton, UK. For more details can be found at this link.

DEEPENING TEACHING AND LEARNING REFORM AND CONSTRUCTING AN INTEGRATED MODEL OF TOPCARES-CDIO TALENT NURTURING 
Wen Tao1, Wang Weikun2
1 Dalian Neusoft Institute of Information, Dalian, China
2 School of Humanities and Social Sciences, Dalian University of Technology, China

ABSTRACT
At present, there are many problems and difficulties in information technology (IT) talent nurturing. The application-oriented IT talent with strong theoretical knowledge and practice ability as well as professional ability and all-round development are urgently needed. Based on Conceive-Design-Implement-Operate (CDIO) approach, Dalian Neusoft Institute of Information (NII) constructs TOPCARES-CDIO index system to help students acquire eight kinds of skills. Enhancing students’ professional ability and all-round development through academic majors as basic units of education, NII has deeply developed application-oriented integrated talent nurturing and comprehensively explored and practiced TOPCARES-CDIO talent nurturing model.

Proceedings can be found at: http://www.web-sustainablity.net/conference/GreenConferenceBook.pdf

Tuesday, 20 April 2010

Simulation of Friction in Virtual Environments

Dr Yinghui Zhang has recently presented a paper "A Multi-asperity Surface Contact Model for the Simulation of Friction in Virtual Environments". This paper presents a new dynamic friction model for haptic rendering of friction in virtual environments. A surface contact model is proposed to efficiently represent the interactions of asperities between contacting surfaces. The simulation results show that the friction model captures most of the friction phenomena observed experimentally. Mathematical methods are also developed to determine the value of parameters by which the friction model is characterized. This parameterization provides a high level user interface and thus makes the model easier to use.

Dr Zhang can be contacted at yinghui.zhang@northampton.ac.uk.

Reference:
Zhang Y (2010) "A Multi-asperity Surface Contact Model for the Simulation of Friction in Virtual Environments"Proceedings of Virtual Reality International Conference (VRIC 2010), 7-9 April 2010, Laval, France.