Done by: Kumuditha
Achini Kariyawasam (Email: kakariyawasam@gmail.com) and Scott Turner as part of an URB@N project
1.Introduction
The
school of Science and Technology has been investigating over the last few years
problem-solving within the Computing division. Looking at whether a more visual
approach has benefits and this project built on the work have been done within
the school to increase recent publications in this area
2.
Aims and Objective
qTo capture the students’ view about the
effectiveness of the visual nature of the Lego robots approach within the
problem-solving module
qTo evaluate the work done within the
school on problem-solving
qTo expect to publish this work with the
student as a co-author
qTo develop and looking at the
effectiveness of the module.
3. Results
üThe majority students of the research
sample outlined that the visual impact helps to develop their skills and when
the author analyses the feedback, the majority sample has increased with the
year group. This situation explains when the academic level is getting higher
the students realise the importance of the problem solving skills with its’
visual nature.
üThere is a significant impact of the
visual nature to the other modules of the division.
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